Nicholas Serra
Nicholas Serra
I am self-taught game developer based in Melbourne, Australia. I specialize in C# programming and am capable of contributing to all parts of the game development process. I have a fair understanding of software architecture, hardware to software relationships, multiple programming paradigms (Data Oriented and Object Oriented), and two years experience with the C# programming language.
AIE Certificate III in Information Technology.
Unity Engine.
Godot Engine
FMOD Audio Engine.
Audacity