Astral Peak started as a small passion project back in 2023 that was later rebooted from scratch in 2024 and completed in 2025; taking six months to complete. The entirety of the game was written, programmed, animated, and illustrated by myself. The game-play, Visual Style, and Music were heavily inspired by games such as Hollow Knight, Dark Souls, and Shadow of the Colossus.
The original prototype for Astral Peak was my final year project for my high school media class. All art, animation, and programming was created by myself, with the exception of audio assets being used in the original.
Please go to my Twitter page and have a look through my screenshot Saturday posts and work in progress Wednesdays.
Sound Effects for Astral Peak were all sourced directly from the Sonnis Royalty Free Sound Effects Archive. Kristian Aguilar (Filmika Studios) was hired as an additional music composer for the boss music (all other music was composed and produced by myself).