Nobody's Left
Nobody's Left
Brief :
Work closely with the Art Director and design team to establish the look and feel of the game User Interface.
Designing intricate UI elements for Crafting, HUD, main menu, resource management, tabs, and widgets for the "Nobody's Left" game.
Illustrating design concepts through Storyboards, User flows, and Sitemaps.
Developing detailed UI mock-ups and prototypes to clearly convey the game interface's functionality.
Implementing all UI elements in Unreal Engine UMG.
My Roles :
UI/UX Designer
UX researcher
Tools
Figma
Unreal Engine 5
Photoshop
Illustrator