Features

Two-Photo Surface Scanning

NACK3D captures detailed surface information using only two photos: one with flash and one with ambient light. This approach allows the system to analyze lighting differences and reconstruct the physical characteristics of the material.


Automatic PBR Map Generation

The app automatically generates a full set of PBR texture maps ready for use in modern 3D engines and rendering pipelines.

Generated maps include:


High Precision Surface Detail

NACK3D reconstructs fine surface structures using advanced image analysis techniques. Even subtle micro-details of real materials can be captured and converted into usable texture data.


Mobile-First Workflow

NACK3D is designed to work directly on a smartphone. Artists and developers can scan surfaces anywhere without complex setups or specialized equipment.


Fast Material Creation

Instead of complex photogrammetry pipelines, NACK3D focuses on speed and simplicity. A material can be captured and processed within seconds.


Ready for Game Engines

All generated maps are compatible with modern 3D software and game engines such as:

This allows developers to immediately use scanned materials in real-time rendering workflows.