The Story of NACK3D

NACK3D was created to make 3D scanning and PBR texture generation accessible to everyone. The idea came from the need to quickly produce high-quality materials for games and 3D projects without weeks of photogrammetry or expensive equipment.

Using just two photos of a surface — one with flash and one with ambient light — NACK3D extracts full texture information: normals, depth, albedo, roughness, and specular. Its algorithms turn an ordinary phone camera into a powerful tool for creating realistic materials.

Today, NACK3D helps artists and developers generate professional-quality 3D materials quickly, easily, and without extra costs, making advanced 3D technology available to everyone.