Index
Berklee joins the project
This game was developed for the Global Game Jam 2021. We developed a space atmospherical puzzle game, where the map was like a labyrinth and there were different spawn points. The player has to explore the ship completing some puzzles. The main mechanics were walking, picking objects and interacting with puzzles. We tried to create an atmosphere that represents a real ship and put the player on the skin of an astronaut running out of oxygen (as the time goes the window becomes darker).
These were two demo scenes where I Created some materials and a height map based scene of the MT Fuji. I worked with materials, landscape and lighting.