The making of Monki
A look into the process of the creation of my little puzzle game.
Art Log
March 18
When I realise I should focus on one area first instead of building everything alongside eachother.
March 18
When I have to deliver my work so far to be graded..
March 13
How I found out I'm quite ambitious.. and I should change my approach to be more organised and.. realistic
March 11
How My interest in shaders made me pull through lots of frustration to create a sea that looks just about the way I wanted it to.
March 10
How I got caught up in creating a relatively high quality 3D monkey model very early in the process.. but it might not have been that bad of an idea.
February 23
How I started translating the Level abstract into virtual 3D space using Maya and a whole lot of cubes.
February 19
How I Worked out the rough shape and content of the level, as well as flesh out the idea more in the process.
February 12
My Initial thought process and why I ultimately chose the current Idea
Thanks for reading! :D