Happenings is an interactive narrative, published on on Scalar. A tragico-lyrical philosophical essay with cinematically haunted printed pages investigates the way Vladimir Nabokov, Jean-Luc Nancy, and Carolee Schneeman understood women's bodies. Short experimental films and an evocative soundtrack penetrate the printed page. The work is intentionally citational and dialogical, with a soundtrack made of field recordings of moths and butterflies as a nod to Nabokov's lepidoptery. This work is part of a series of experiments bringing cinema and literature closer together.
Solastalgia, by Monique Tschofen and Jolene Armstrong, is an interactive documentary, published on on Scalar, that employs a range of analogue and digital documentary practices which include book making, watercoloring, embodied documentary filmmaking, and augmented reality. It is anchored in theories of embodiment (“the role of the felt sense and the body politic primarily in the process of making documentary films, and secondarily in the film’s subject matter, role in the media landscape, and impact of process on the filmmaker” (Monde)). The conceptual cornerstone of the work comes from the notions of "solastalgia" (Albrecht et al.).
The Scalar ecology allows us to create an interactive, living, creative and data-driven assemblage to deepen our connections and understanding of global and personal events that includes maps, and rich media. Ultimately, our goal is to provide a model or “method” that emerges from interactive film and media studies, as well as idocs practice and methodologies, but also Walter Benjamin's Passagenwerk, for thinking and feeling our way into the current crisis.
Exhibition Documentation, Jan 26, 2024, Brooklyn's Head Hi, NY NY.
AI Chatbot with Carrie Sijia Wang and Mark Marino - “Here Is What I Want to Talk About”
Video Installation on Bookshelves, Workshop Documentation, 2024
In a workshop led by the artist, participants were prompted to write down short conversations they imagined having with an AI, while being encouraged to think beyond the profit-driven and efficiency-focused perspectives. Utilizing a simple chatbot making template provided by the artist, participants turned the conversations into voice-activated interactive programs. The videos are recordings of participants interacting with the chatbots they built.