My team and I developed this small bar simulator game as a university project. As Team Lead and a developer of this game, I am very proud of the outcome we created.
The game, as stated, is a bar simulator. You play as the owner of a 1950s-inspired American diner situated on an asteroid far out in space. You and all the customers are inhabitants of nearby planets. Serve unique characters, earn money and upgrade the Diner as you go, but don't let the customers' happiness go too low!Â
In a team of roughly around 15 people, we were tasks to create a vertical slice of a game based on on the award winning Astrobot game by Sony.
We created a construction city rooftop co-op platform puzzle game, where both players are needed in order to complete the level and get to the end.
Puzzle Shooting Game
This is a small game I created where you play as a soldier who woke up from cryogenics and have to fight off an invasion. However the enemies can only be harmed from their back so you need to be creating in defeating them.
Within this game prototype, you will see various unique assets, all of which I created myself using a 3D modelling tool called Maya.
This was a task given to us to manipulate actors within the Unreal Engine as well as creating some levels in a specific theme. The theme I chose to stick with was a fantasy woodland theme, which I portrayed through a woodland environment containing many crystals and ponds within it.