“Blackout” – John Rocco
electricity in their home
“But I Read It on the Internet!” – Toni Buzzeo
internet, laptop, researching and comparing to library research
“But It’s Just a Game” – Julia Cook
online gaming
“Doug Unplugged” – Dan Yaccarino
robot learning how to function
“Goodnight iPad” – Ann Droyd
iPad and the many things it can do (reading, emails, texts, etc.)
“Journey Inside the Computer” – Linda Liukas
computer
“Tek: The Modern Cave Boy” – Patrick McDonnell
iPads, phones, and other devices that grab people’s attention
“When Charlie McButton Lost Power” – Suzanne Collins & Mike Lester
power outage
Osmo is a great tool for hands-on, interactive learning. While younger students can enjoy parts of it, the full range of activities seems best suited for upper-elementary grades. I would primarily use Osmo with students in grades 4–6, and possibly introduce some simpler activities to third graders. It works especially well as an engaging enrichment option for students who finish their work early.
I really thought Bolt was a good brain break but also could be used at a problem solving tool to see how to get the Sphero out of a certain area and it really engages the brain and makes it work to make sure the Sphero Bolt goes in the right direction. I would use this with 2nd grade and up just because I feel like that is the age that would understand the operation of it the best!