Trace is a powerful iPad app that’s primarily used in the architecture industry but offers immense utility for game design as well. I discovered it while exploring architectural design as part of my interest in pursuing a degree. It’s fantastic for designing game props and levels, as it allows you to block out concepts with precision, thanks to its advanced 2D engine.
Key Features for Game Design:
One of Trace’s standout features is its ability to calculate perspective automatically from imported models, streamlining the layout process. This makes it a great tool for conceptualizing and blocking out designs with accurate perspective, helping game artists rapidly prototype environments and levels. It’s particularly useful for creating spatially accurate 2D layouts that can later be converted into 3D models.
1:1 Scale Tool:
Another great feature is its scale tool, which is especially handy for designing props or environments based on real-world dimensions. You can import any drawing or blueprint, input one true distance, and the app will adjust everything to a 1:1 scale with the original. This feature ensures that your designs remain true to the intended proportions, which can be crucial for ensuring consistency when creating in-game assets based on real-world references.
Use in Game Design:
While not yet widely adopted in the game industry, Trace offers a unique set of tools that make it highly adaptable for game design purposes, especially for those who enjoy working on an iPad. It’s excellent for early-stage design and planning, allowing game artists and designers to quickly iterate on ideas and translate them into 3D models or game environments.