Psygnosis Studio – Chester & Manchester, UK
At Psygnosis, I had the chance to be part of a truly iconic game studio. Known for its pioneering work in the gaming industry, Psygnosis was responsible for some of the most innovative and visually striking titles of the 90s. During my time at both the Chester and Manchester studios, I worked on several projects that contributed to their legacy before, in keeping with the trend, the studio closed after I left.
Key Features:
• Innovative Game Development: Psygnosis was known for pushing the boundaries of technology and creativity in gaming, developing titles that were visually advanced and artistically unique for their time.
• Home of Classic Titles: The studio was behind legendary games such as Lemmings, WipEout, and Shadow of the Beast. These games helped to define entire genres and left a lasting impression on players around the world.
• Creative & Artistic Vision: Psygnosis had a reputation for its exceptional art and design, often blending surreal and futuristic styles. The Manchester studio in particular became a hub for this creative energy as new projects were launched.
• Global Impact on Gaming: As part of the larger global gaming ecosystem, Psygnosis’ influence was felt worldwide. They became a significant part of PlayStation’s early success, with titles like WipEout becoming synonymous with the brand.
Though the studio eventually closed its doors after my departure, Psygnosis’ influence on the gaming industry remains, with its games still fondly remembered and celebrated by gamers and industry professionals alike.
Psygnosis collaborated with ex-British Army officer and thriller novelist Andy McNab on a game called The Contract and I worked with him for two months. The project was set to be a third-person action-adventure featuring two playable characters, Simon and Natasha, who embark on missions filled with mob intrigue and revenge. Although promising with its diverse missions, unique combat mechanics, and stealth moves, The Contract was eventually cancelled when Psygnosis’s Manchester studio closed during production.