Quick Start
Before importing the script to your project, make sure the "Geometry Script" plugin is enabled.
Go to Edit > Plugins, search for "Geometry Script", if its not already enabled, restart the editor.Import the script to your project.
Open the "Content Browser"
Find the MeshDamageToolkit folder.
Right-click on the "EUW_MeshDamageToolkit" asset and select "Run Editor Utility Widget".
This is the "Editor Utility Widget" that makes working with the script easier.
Select a Static Mesh on the level.
On the "Editor Utility Widget" click "Add Damage".
You can revert to the original state clicking on "Remove Damage".