I’m a game designer with 6 years of hands-on experience creating games through game jams, personal projects, and collaborative teams across 10+ projects.
I specialize in mechanics, gameplay, and level design that empower player choice, tell stories through interaction, and create lasting experiences.
See how I bring worlds and mechanics to life..
Since then, I have contributed to over 10 game projects, ranging from indie titles to fast-paced game jam creations. These experiences have helped me develop expertise in gameplay mechanics, balancing systems, and delivering engaging player experiences.
Coming from a refugee background has shaped my resilience, adaptability, and leadership. These stories influence how I approach design, with a focus on creating connections and inspiring players through every project.
I also run a YouTube channel where I share lessons from my career and personal journey. Helping others grow creatively is just as fulfilling to me as building memorable gameplay experiences.
Gameplay Design
Game Mechanics Design
Game System Design
Balancing and Tuning
Level Design
World Building
Narrative Design
Unity
Unreal Engine 5
Basic C# and Visual Scripting
ProBuilder
Miro
Jira
Perforce
Adobe Creative Suite
Cross-Disciplinary Collaboration
Game Design Document Writing
Leadership
Creative Problem Solving
Adaptability to Tools and Workflows
Effective Communication
While my experience speaks through the games I’ve shipped,
these moments and milestones have shaped who I am as a designer and how I show up in the game dev community.
Diploma in Game Design
Mastering in Game Mechanics
(Game Design Skills) - Ongoing
Foundation in Game Design
Lifelong learner
Constantly exploring design books to deepen my craft
Women in Games Ambassador
Spoke publicly, reached 10K+ via YouTube, and led inclusive local initiatives.
Volunteer Reviewer
Reviewed 25+ portfolios and LinkedIn to support job seekers in games.
Marketing Collaborator
Supported content, web, and event efforts for a nonprofit Vancouver games community.