MEGAROVE is an indie RPG game created by solo developer "GiantFlyingReptile" which takes place in an airport in between parallel worlds. It has a unique rhythm game based battle system, and is inspired by other indie games such as Undertale/Deltarune, Omori, OFF, and Oneshot.
An early DEMO is available at: https://giantflyingreptile.itch.io/megarove
MEGAROVE'S development is making slow but steady progress, but currently the base game is about 80% done with almost all the sprites done, and battle mechanics, regular rooms, and inventory all implemented in the game, yet they will be refined over the rest of development.
UPDATE: The demo is out and playable! You can find it on the "demo" tab of this site. Thanks!
<--- This is what I can show you all in photo form right now as google sites won't allow me to attach videos.
MEGAROVE is a game with unconventional gameplay - Rhythm game style (or, more, rhythm based, because most aren't charted) battles inspired by Osu!Catch and Beatblock. And of course, inspired by one of my favorite games of all time, UNDERTALE, the SPARE option! (Might as well be straightforward about it.) SO! Save, or wipe out a full world if you feel like it! [Okay, that part is still being worked on. It probably won't be exactly like that.] UPDATE: Nope, it is like that now. :)
>> KICKSTARTER??? (probably not)
"Will MEGAROVE have a Kickstarter?" is a question I've been thinking about since I even decided I wanted to make this game. And the answer is: probably not. Here's the thing- I've already started making the game!!! What would I even do with money right now? This is my passion project, and I think it'll be okay without funds. }