Fate: 13
Persona: 8
Deeds: 2
Beseech the crafty Alva to teach me. My workshop is at his disposal/discresion. Maybe he can help with my enchanting.
Report on what happened through the Rift to the Crow leadership, so they know.
Use Every Part of the Caribou - I always harvest leather and antecedents from available animals or monsters.
I'm Always Hungry - I always take the opportunity to eat when resting or at an inn.
Ready for Action - My crossbow is always loaded and ready to fire.
Affiliation > Workshop Apprentices (1D)
Affiliation > Camp of Unfortunates (1D)
Affiliation > House Crow (1D)
Reputation > Blacksmith with an Impressive Hat (1D)
Reputation > Bringers of the Alva (1D)
Relationship (4pt) > Aunt Uki Qaaglax (Master Enchanter)
Back-breaking Labor (C-O) > Call-on for Power or Forte when performing hard labor.
Gifted (Dt)
Impressive Hat (Dt) > This character's hat is mightily impressive. It can be seen for miles! It's so impressive that people often remember the hat more than the person. This gives a 1D Reputation among the people of a given locale as the wearer of the really impressive hat, so long as the hat is being worn, of course. Wearing the hat also gives a +2 Ob to any Disguise or Inconspicuous test.
Iron Stomach (C-O) > This character can eat nearly anything and not get sick, even while enduring stomach-churning gross-out jokes. Call-on for Forte tests against illness or poison.
Always in the Way (Char)
Broken In (Dt)
Low Born (Dt) > Low Born characters are born of unremarkable parents. They cannot trace their lineage to any nobility or to any historic or notable figures. They have a 1D infamous reputation in noble or elite circles due to their obvious lack of heritage. It also adds a +1 Ob disadvantage to any Inconspicuous tests in noble or courtly settings.
Made Man(chanter) (Dt) > 1D Affiliation
Mind-Numbing Work (C-O) > Call-on for will when performing mind-numbing, repetitive tasks.
Meticulous (C-O) > All non-physical/martial tasks take the maximum time required. Call-on for Tanner.
Easily Winded (Dt) > -1 to Maximum Cap for Forte
Boots for Tulok
Gear
Arbalest Plans
Mahaha remains?
Circles (Village, Soldier)
Dvergar Arbalest
Skill Kit (Alchemy)
Skill Kit (Tanner)
Traveling Gear
Clothes
Poor Quality Crossbow
Softshoe
Enchanted Boots
Grant Stealth 3
Internal Duration: Multiple Uses (1 use left)
External Duration: One conflict or series test
Trigger: Walking on tip-toes
Toughide
Enchanted Reinforced Leather Armor
Grant +2D Health Advantage
Internal Duration: Multiple Uses (+1 Additional)
External Duration: One conflict or series test
Trigger: Must be touching me
Farsight
Enchanted Leather Wrist Wrap
Grant Observation 2
Internal Duration: Multiple Uses
External Duration: One conflict or series test
Trigger: Hand over Eyes
Curse: Must feed grain to activate
Griphook
Enchanted Gloves
Grant Climbing 3
Internal Duration: Multiple Uses
External Duration: One conflict or series test
Trigger: Cracking Knuckles
Workshop