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Mark Albrecht - Portfolio
About Me
Games
Game Design
Level Design
Engineering
Production
Mark Albrecht - Portfolio
About Me
Games
Game Design
Level Design
Engineering
Production
More
About Me
Games
Game Design
Level Design
Engineering
Production
Games
Resolve — Game Designer
Celtic Rumble — Producer
Moby & Toby — Game Designer
Resolve — Game Designer
Released: March 2019
Website:
resolve.school4games.net
Made in
Unity
Online Multiplayer Turn-based Tactics
Vertical slice as proof of concept:
Real time movement in turn-based games
I was responsible for...
Game Design, Level Design and creative vision, including style, characters, world building and story.
Creation of design documents, flowcharts, screen flows and UI/UX wireframes for the team to work with.
Prototyping and programming of gameplay, network and UI features in cooperation with the engineer.
Sound Design, production of custom voice lines and music.
Creation of website & social media posts.
Celtic Rumble — Producer
Released: September 2018
Website:
celticrumble.school4games.net
Made in
Unity
Local Multiplayer Turn-based Strategy
My responsibilities were:
Leadership, team building & interpersonal problem solving in a demanding and diverse team of 9.
Creation and grooming of production documents.
Agile meeting and task planning, prepared and held presentations.
Creation of website & social media posts.
Additional Gameplay and UI programming.
Composition of the Soundtrack [
Link
].
Moby & Toby — Game Designer
Released: March 2018
Website:
mobyandtoby.school4games.net
Shoot’ em up
Responsibilities:
Game, Level & Content Design, balancing.
Design documentation, flowcharts, screen flows, UI/UX wireframes.
Additional Gameplay and UI programming.
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