Mark Albrecht
Technical Game Designer | Product Manager
About Mark
Mark Albrecht is a game designer with a passion for all aspects of making games and the magic that results from them coming together. Always motivated by bringing ideas to life and figuring out how to improve them further, he loves collaborating with his colleagues to make the best product they can.
He worked on several game projects from pitch to release, making use of agile development methods, and was responsible for a variety of tasks from system design and production to programming, sound- and web design.
As a game designer and proactive problem-solver, he learned to efficiently communicate with both artists & programmers, understanding their respective goals and viewpoints, always focused on the product and user experience.
Most captivating to him is working on feature concepts, prototyping, front-end development or polishing .