Magicians

Magicians

All Classes

  • Teleport range increased

  • Mage elemental weapons and VL, VIP, are buffed from 125% to 150%

  • Doomsday staff now buffed to 150% holy damage

Archmage (F/P)

  • Meditation magic attack gain increased from 20 to 40

  • Magic Amplification damage boost increased from 140% to 200%

  • Fire Demon damage increased to 240 basic attack and has faster animation

  • Elquines damage increased to 400 basic attack

  • Meteor damage reduced from 570 to 390, no cooldown

  • Infinity cooldown lowered from 10 minutes to 2 minutes

  • Paralyze line increased to 3

  • Fire Arrow damage increase from 120 basic attack to 170 basic attack.

  • Explosion damage increase from 130 basic attack to 180 basic attack.

Archmage (I/L)

  • Meditation magic attack gain increased from 20 to 40

  • Lightning Spear damage increased to 200 basic attack

  • Magic Amplification damage boost increased from 140% to 200%

  • Ice Demon damage increased to 220 basic attack and has faster animation

  • Ifrit damage increased to 420 basic attack

  • Blizzard damage reduced from 570 to 390, no cooldown

  • Infinity cooldown lowered from 10 minutes to 2 minutes

  • Chain Lightning damage increased from 210 (GMS) to 240 basic attack

  • Chain Lightning hits 6 mobs (GMS default) with 3 lines

  • Ice Strike now has 2 lines.

  • Cold Beam damage increase from 100 basic attack to 140 basic attack

  • Thunderbolt damage increase from 60 basic attack to 100 basic attack

Bishop

  • Holy Symbol duration increased to 200 seconds.

  • Infinity cooldown lowered from 10 minutes to 2 minutes

  • Bahamut damage increased to 500 basic attack

  • Resurrection cooldown lowered from 30 minutes to 10 minutes

  • Angel Ray 300 basic attack 2 lines.

  • Genesis DOES NOT have a cooldown

  • Bless increase from 20 to 100 on accuracy, avoidability, weapon and magic def.