Magicians
Magicians
All Classes
Teleport range increased
Mage elemental weapons and VL, VIP, are buffed from 125% to 150%
Doomsday staff now buffed to 150% holy damage
Archmage (F/P)
Meditation magic attack gain increased from 20 to 40
Magic Amplification damage boost increased from 140% to 200%
Fire Demon damage increased to 240 basic attack and has faster animation
Elquines damage increased to 400 basic attack
Meteor damage reduced from 570 to 390, no cooldown
Infinity cooldown lowered from 10 minutes to 2 minutes
Paralyze line increased to 3
Fire Arrow damage increase from 120 basic attack to 170 basic attack.
Explosion damage increase from 130 basic attack to 180 basic attack.
Archmage (I/L)
Meditation magic attack gain increased from 20 to 40
Lightning Spear damage increased to 200 basic attack
Magic Amplification damage boost increased from 140% to 200%
Ice Demon damage increased to 220 basic attack and has faster animation
Ifrit damage increased to 420 basic attack
Blizzard damage reduced from 570 to 390, no cooldown
Infinity cooldown lowered from 10 minutes to 2 minutes
Chain Lightning damage increased from 210 (GMS) to 240 basic attack
Chain Lightning hits 6 mobs (GMS default) with 3 lines
Ice Strike now has 2 lines.
Cold Beam damage increase from 100 basic attack to 140 basic attack
Thunderbolt damage increase from 60 basic attack to 100 basic attack
Bishop
Holy Symbol duration increased to 200 seconds.
Infinity cooldown lowered from 10 minutes to 2 minutes
Bahamut damage increased to 500 basic attack
Resurrection cooldown lowered from 30 minutes to 10 minutes
Angel Ray 300 basic attack 2 lines.
Genesis DOES NOT have a cooldown
Bless increase from 20 to 100 on accuracy, avoidability, weapon and magic def.