Multimodal aesthetic experience of AI-generated content.
Qualitative and quantitative evaluation of the experience and absorption of aesthetic values.
Analysis of physiological and behavioural signals captured during aesthetic experience.
Extraction of physiological and behavioural makers of aesthetic experience.
Assessment of affective states in response to movies, music, and ancient and modern artwork.
Automated content analysis of artistic objects (movies, music, paintings, games, digital art, digital archaeology, etc.).
Intrapersonal and interpersonal synchronization of multimodal responses during aesthetic experience in social settings.
Neuroaesthetics for studying brain mechanisms and sensory, reward, emotional neural processes related to aesthetics.
Human-habitat interaction and its relation to human content, well-being, and modern interactive technology.
Human-robot/computer interaction systems focusing on aesthetic or affective experiences.
Virtual or social environments and aesthetic content.
Digital art and archaeology, and computer vision.
Form and content exploration in addictive games.
Mitigation biases in multimodal assessment of aesthetic experience and inclusive aesthetic experience.
The workshop proceedings will be published in the ACM Digital Library.
We invite the submission of:
Workshop Full Paper
Workshop Short Paper
All papers submitted to our workshop should follow the same guidelines as papers published in ICMI 2023. Please find below the corresponding guidelines to authors:
https://icmi.acm.org/2023/guidelines-for-authors/
https://easychair.org/conferences/?conf=maae2023