ethixCube™ is a facilitated game-based method for ethics education and training. 

Players work through realistic dilemmas, explain their choices, challenge each other, and connect their reasoning to ethical frameworks. 

Our team developed ethixCube™ through work in business ethics, responsible innovation, and ethics of technology. It now supports teaching, workshops, and external collaboration across higher education and industry. 

Want to learn how it was developed?
Read the full story on the Greenwich Business School blog:
ethixCube: Co-Creating the Future of Ethics Education Through Gamification - Scholarship Excellence in Business Education 

Why ethixCube™

Many ethics sessions focus on “what the right answer is”. The ethixCube™ focuses on how people reason, justify, disagree, and decide.

It supports:

Who it’s for

ethixCube™ works well for:

Higher Education

Industry and Professional Settings

Public sector / civic partners

Funded Projects

ethixCube™ now connects to funded projects that support scale, research, and international collaboration:

Workshop and collaboration options

Our team can support you with:

Formats range from short sessions to half-day workshops.

Book a session / collaborate

If you want to use ethixCube™ in your teaching, training, or organisation, get in touch.

Email: l.vonschomberg@greenwich.ac.uk
Based in: London (UK) — available for international collaboration