SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily
Pressure Plate 3D model view
OBJECTIVES:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
CONSTRUCTION: ( In Highlighted Blue)
Drawing of Pressure Plate
Boss extrude 4 (INITALS)
Boss extrude 1
Boss Extrude 2
Boss Extrude 3
Circular Pattern
Cut Extrude 1
Fillet 2
Fillet 1
Fillet 5
Cut-Extrude 2
PRODUCT: Show Understanding
PRODUCT: Self-Made part showing all objectives of original project.
Drawing of Self-Made "pressure plate"
Warm-up (10/1/2024) 3D model
CONTRUCTION: (In Highlighted Blue)
Boss Extrude 1
Cut Extrude 1
Boss Extrude 2
Boss Extrude 3
Cut extrude 2
Fillet
Circular pattern
Boss Extrude 4 (INITALS)
SOLIDWORKS: Lessons 1, 2, and 3; Assemblies and Drawings
LESSON 1:
Part 1 3D view.
Boss-Extrude (INITALS)
Lesson 1 - Parts - Overview/ objectives
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
CONSTUCTION: PART 1 (In Highlighted Blue)
Boss Extrude- 1
Boss extrude-2
Cut-Extrude-1
Fillet-1
Fillet 2
Fillet-3
LESSON 2:
Part 2 model view
Lesson 2 - Assemblies
This lesson discusses the following:
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
CONSTUCTION: PART 2 (In Highlighted Blue)
Boss - extrude 1
Fillet 1
Extended cut
Shell
FINAL PRODUCT; DRAWINGS
LESSON 3:
Mated part 1 and 2 (Assembly)
Lesson 3 - Drawings
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
DRAWING: Assembly
DRAWING: Part 1
SEVEN PIECE PUZZLE: CUBE
The cube consists of seven parts, the original cube was a 3-D printed one with dimension errors. Measured with a Slide Caliper, accurate measurement of the pieces were obtained to replicate the dimensional errors of the original 3-D printed cube. After all measurements were obtained, they were transferred to Solidworks using sketches, smart-dimensions, extrusions, and assemblies, to recreate the cube.
GIF of assembled cube: Seven Pieces
CONSTRUCTION
Piece 1
Piece 2 (part 1 of piece 2)
Piece 2 (part 2 of Piece 2 )
Piece 3
Piece 4 (part 2 of piece 4)
Piece 4 (part 1 of piece 4)
Piece 5
Piece 6
FILLETS
OBJECTIVE:
Building the Fillet Features Sample Part: In this lesson, you learn how to build the sample part used in the Fillet Features tutorial. You can capture the symmetry of a knob in the design intent of the part. You build one half of the sample part in this lesson, then in the Fillet Features lesson, you mirror the model to create the other half. Any changes you make to the original half are reflected in the other half. The steps include:
Using relations in sketches, Adding draft angles to extruded features
Fillet Features: This lesson describes how to use different types of fillets. In this lesson, you modify this knob part by:
Adding different fillet types: Face, Constant radius, Variable radius; Using mirroring to assure symmetry, Applying a library feature
360 view
KNOB- The Final Product
CONSTANT RADUIS
DRAFT ANGLES TO EXTRUDED PRODUCT
FACE FILLETS
RELATIONS IN SKETCH
VARUBLE FILLET
APPLIED LIBARY FEATURE
MIRRORING TO ENSURE SYMETRY
DRAFT FACE
PRODUCT
OBJECTIVE:
Applying the following features in self-made designs:
Using relations in sketches, Adding draft angles to extruded features; Adding different fillet types: Face, Constant radius, Variable radius; Using mirroring to assure symmetry, Applying a library feature
Final Product
360 view
Relations in Skeches
Draft angles to Extruded Fetaures
Face Fillet
Constant Radius Fillet
Variable Fillet
Mirroring to ensure symmetry
Libary Fetaure
OBJECTIVE:
Revolve and Sweep Features: In this lesson, we created the candlestick shown below. This lesson demonstrates:
Creating a revolve feature, Creating a sweep feature, Creating an extruded cut feature with a draft angle, etc.
360 View
Finished Product
Sweep feature
Extruded cut with a draft angle
Revolve feature
PRODUCT
OBJECTIVE:
Applying/Demonstrating the following techniques:
Creating a revolve feature, Creating a sweep feature, Creating an extruded cut feature with a draft angle, etc.
360 View
Final Product
Extruded cut with a draft angle
Sweep feature
Revolve Fetaure
LOFTS
OBJECTIVE
Loft Features: In this lesson, we created a hammer head using loft features. A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes, Sketching, copying, and pasting the profiles, Creating a solid by connecting the profiles (lofting), Adding a flex feature to bend the model
360 View
LOFT-Final Product
Creation of planes
Loft 1
Loft 2
Flex Feature
PRODUCT
OBJECTIVE
Demonstrating the following features/techniques:
Creating planes, Sketching, copying, and pasting the profiles, Creating a solid by connecting the profiles (lofting), Adding a flex feature to bend the model
360 View
Final product
Visual of planes
Copy entities
Loft 1
Loft 2
Flex Features
MOUSE GESTURES
360 View
Mouse Gestures, Final Product
REVIEW OF MOUSE GESTURES
Currently on my mouse gesture menu. I had Sketch, Smart dimension, Trim entities, Chamfer, Boss Extrude, Center rectangle, Center circle, and Isometric view. Although these features are all very commonly used, I found that using the mouse gestures was highly impractical and rather frustrating to use. it was also very hard top figure out how to even get into the mouse gesture window. for example, yo have to right click and very slowly move. if you go to fast it doesn't open the window and if you don't move it takes you to a different menu . it takes some type of skill to even open the menu which it the first reason it is impractical. the second is that once it is open you have to continue holding down the mouse and have to have the mouse control to very slowly move to the feature that you want to use. the amount of space you get to move to the area is so small that its common that you accidently choose the wrong feature. And even if you indeed do everything carefully it still selects the wrong feature. And saying that you get accustomed to how sensitive the mouse gesture is, several times the features in the mouse gesture move around making it impossible to create muscle memory with the mouse gestures, because everything is all over the place every time you open the mouse gesture you have to look for the feature you are trying to move, making it scarily impossible and impractical; to use. overall it takes more time, skill and patience to get your desired feature through your mouse gesture than just getting it from the tab above.
3D Sketches
OBJECTIVE:
3D Sketching: Using SOLIDWORKS, you can create 3D sketches. You use a 3D sketch as a sweep path, as a guide curve for a sweep or loft, as a centerline for a loft, or as one of the key entities in a routing system. A useful application of 3D sketching is designing routing systems.
This lesson introduces you to 3D sketching and describes the following concepts: Sketching relative to coordinate systems, Dimensioning in 3D space, and Mirroring features
360 View of 3D Sketch
3D Sketch- Final Product
3D Sketch- Mirroring
3D Sketch- Dimensioning in 3D space
3D Sketch- Sketching relative to coordinates
PRODUCT
OBJECTIVE:
3D Sketching: Using SOLIDWORKS, you can create 3D sketches. You use a 3D sketch as a sweep path, as a guide curve for a sweep or loft, as a centerline for a loft, or as one of the key entities in a routing system. A useful application of 3D sketching is designing routing systems.
This lesson introduces you to 3D sketching and describes the following concepts: Sketching relative to coordinate systems, Dimensioning in 3D space, and Mirroring features
360 view
Final Product
Mirroring
Sketching Relative to Coordinates
Dimensioning in 3D Space