Welcome to my Portfolio!
Designing a cross-platform service to help kids learn about nutrition
I created a responsive website to help children learn about nutrition.
I purposely tried to make my design interactive to encourage kids to discover ways to healthy living.
As a UX designer, I made an app and responsive website from conception to delivery. Conducting interviews, paper, digital wireframing, low and high-fidelity prototyping in Adobe XD, conducting usability studies, iterating on the design, determining information architecture, and responsive design. I discover that kids were pretty interested to try an app that will educate them in an interactive form about nutrition, and healthy living. Even young kids were engaged in this app a lot. I learned that if I’m trying to solve user problems and make them interested in a product that I design, it is a good way to improve a healthy and better life.
Designing a website for finding stores
The Stores Finder is a website for an easy and convenient way to shop online. In any location, users can choose a store, brand, and product and order it. In competitive auditing, I figure out that most of the available online store locators are too complicated and not convenient, so my goal was to make finding a store and shopping online easy and intuitive.
As a UX designer, I made a website from conception to delivery. Conducting interviews, paper, digital wireframing, low and high-fidelity prototyping in Adobe XD, conducting usability studies, iterating on the design, and determining information architecture. In the process, I understood that all parts of the design should be clear and intuitive for users.
Designing a tour check-in app for an Art Gallery in Brooklyn
I was designing a tour check-in app to let tourists and locals easily and in advance get to the art activities in a most interesting place in the N&Y district, Brooklyn. It will be a unique app because nobody provides such a service.
As a UX designer of this project, I conducted interviews, paper, and digital wireframing, low and high-fidelity prototyping in Figma, conducting usability studies according to accessibility, and iterating on the design from conception to delivery.
The outcome of the process: the app will help users to enjoy an easy way to attract to one of the world-known art districts. And I learned that it is a long process and from beginning to end a lot of interesting steps.