The game features a new faction, Angmar, bringing the total number of playable factions to seven. It also comes with a new campaign based on Angmar, consisting of eight missions telling the rise of the Witch-king of Angmar and the fall of the kingdom of Arnor. New units were added to all six existing factions, as well as both new and improved buildings and heroes. Every faction except Angmar also received an elite hero unit. Elite hero units have a small amount of health and deal a large amount of damage, but there are a small number of them in each battalion, and they only replenish their numbers at a healing structure. Major improvements were made to the War of the Ring mode, including army persistence from RTS mode to the World Map, the introduction of an economy to the World Map, and the introduction of siege weapons to the World Map. Fourteen new territories and battle maps were added, as well as a new region, the Forodwaith. Four hero armies were also made available per faction. The Rise of the Witch-king also added two new historical scenarios for the War of the Ring mode, including the Fall of Arnor and the War of the Ring. Create-A-Hero mode added two extra troll races, new weapons, and armor customization. Heroes were given a cost system tied to the number of powers given to them. Due to a license expiration, EA has shut down the online server as of January 2011. Today the community has moved to a new server through the downloadable program 'Game Ranger' where previous EA and new players continue to host & play on the official EA 2.01 patch.

The campaign tells the story of the fall of the Kingdom of Arnor at the hands of Angmar and the Witch-king.[1] For the sake of gameplay, however, many liberties are taken from Tolkien's work and the film trilogy by Peter Jackson. These liberties involve the creation of several characters specifically for the games campaign, such as Morgomir, the lieutenant of Angmar, as well as the naming of an unnamed hill-chief that appeared in Tolkien's writing. Unlike The Battle for Middle Earth II, there is only one campaign which is composed of eight missions which each focus on a distinct battle between Angmar and Arnor, as well as an epilogue which concludes the campaign. The player has the choice of playing each mission on either an easy, medium, or hard difficulty, and narrated cutscenes explain the plot between missions. All of the in-game cutscenes are narrated by Glorfindel, Elf-lord of Rivendell, who partakes in the game's epilogue.


Lord Of The Rings Battle For Middle Earth 2 Rise Of The Witch King Download


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could we see battle for middle earth added to the orgin store with its DLC's ive seen a big community in this game and i would love to get back into it but the only copies that can be purchased from others are asking for obscene prices.

For the uninitiated, the Witch-King is the dark lord Sauron's main lieutenant and the head of the Nazgul, the sinister black-robed generals of his army. The expansion is set after the epic battle that was seen at the opening of the film The Fellowship of the Ring. After Sauron was defeated by the alliance of men and elves--and his powerful One Ring was lost--the forces of evil were sent reeling in defeat. Centuries later, the Witch-King rallies evil once again. The campaign, which runs around seven missions, chronicles how the Witch-King stages a comeback by uniting the various evil factions of the north to form the kingdom of Angmar and crushing the ancient kingdom of Arnor in the process.

It's a bit hard to distinguish that this is all supposed to be taking place in the distant past of Middle-earth. The Angmar faction doesn't look or feel all that different from the existing evil factions in Battle for Middle-earth II. The men and elves that you battle against are also almost the same as before. Meanwhile, the graphics, while still pretty, haven't changed much. If you were hoping for a more epic feel to the gameplay, you'll find that the scale remains the same. You command armies that consist of battalions of a dozen or more units each. This is in line with the previous Battle for Middle-earth games, though nowhere near the scale of the battles seen in the movies.

Lord of the Rings, The Battle for Middle-Earth II: The Rise of the Witch-King expands the universe Tolkien created. This expansion pack to the fan favorite game series lets you command the rise of evil in Middle-earth while experiencing the epic battles that took place before the films. Become the leader of an evil faction and lead an invasion of the peaceful kingdom of Arnor, home of Aragorn's ancestors. To fully experience the evil side of Middle-earth, gamers can now play as the all new Angmar faction in skirmish, multiplayer, and War of the Ring modes.

CHERTSEY, UK July 27, 2006 - Electronic Arts (NASDAQ: ERTS) officially announced today that they will continue to expand The Lord of the Rings universe with The Lord of the Rings, The Battle for Middle-earth II, The Rise of the Witch-king *. As the expansion pack to the fan favorite, The Lord of the Rings, The Battle for Middle-earth II, this Real-Time Strategy (RTS) game will enhance every existing feature and offer players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the New Line Cinema films.

Full of exciting content, including an entirely new faction, completely new single player campaign, and additional units for all six existing factions, The Lord of the Rings, The Battle for Middle-earth II, The Rise of the Witch-king, allows players to explore the evil side of Middle-earth. The all new single player campaign's innovative units will help to tell the story of the evil Witch-king's rise to power, domination of Angmar and invasion of the great kingdom of Arnor, home to Aragorn's ancestors. To fully experience the evil side of Middle-earth, gamers can now play as the Angmar faction in skirmish, multiplayer, and War of the Ring modes.

An EA Los Angeles (EALA) game developed exclusively for the PC under the EA brand, The Lord of the Rings, The Battle for Middle-earth II, the Rise of the Witch-king includes all new content from J.R.R. Tolkien's original fiction, and allows the player to delve deeper than ever before engaging in battles that go beyond the award-winning movie trilogy. EALA will bring The Lord of the Rings world to life in accordance with an agreement with The Saul Zaentz Company d/b/a Tolkien Enterprises that grants EA the rights to develop games based on the books, in addition to a separate agreement that allows for games based on the New Line Cinema films.

Details on the game are non-existent for the moment, then - although we can surmise that it'll have something to do with the lord of the Nazgul - and we've been unable to un-middle-earth a release date from our spies either, but expect to hear more about it very soon. 17dc91bb1f

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