Speed Byte

Role: Gameplay Technical Designer
Tools: Unreal Engine, Blueprints, Perforce

Project Overview:
Speed Byte is a Tron-inspired, fast-paced motorcycle racing game featuring neon visuals and challenging tracks that demand quick reflexes and strategic thinking.

My Contributions:

Technical Focus:
My work centered on scripting and integrating gameplay systems within Unreal Engine using Blueprints, ensuring smooth functionality and player feedback. This role deepened my experience in gameplay programming and system design.