What is SolidWorks?
SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily
1/3 | Intro to SolidWorks: Pressure Plate
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Project Objectives:
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-Creating base, boss, and cut features from sketches
-Adding fillets to smooth edges
-Creating a circular pattern
-Adding drawing views
-Adding centerlines, center marks, and dimensions to the drawing
Process to Create:
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Extrude Boss:
Turns a 2D sketch into a 3D shape
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Sketch a circle around the origin
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These two features are used throughout the project
Use smart dimension to size the circle
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Extruded Cut:
Turns a 2D sketch into a hole of the same shape
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Purpose:
Creates another sketch a certain distance or "offset" from a previously made sketch
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Fillet:
Smooths the edges of 3D shapes
Circular Pattern:
Copies a 3D shape and rotates the copies around a center axis
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Create a centerline from the origin
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Sketch a circle at the end of the center line and extrude it to make it a 3D cylinder
similar to Step 1
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Create a sketch of a circle on top of the cylinder and use Extrude Cut
similar to Step 2
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Fillet to smooth some of the edges
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Using the Hidden Lines Visible tool to see all the edges
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End of Set-up
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This cylinder is what's copied in Step 4 to create the ring
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Differences:
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Step 1:
-Hexagon Base
Step 2:
-Square Extruded Cut
-Different Offset Entity Value
Step 3:
-Hexagon Shape Cylinders
-Square Shape Holes
-4 Copies
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-Setting up a New Part Document
-Creating the Base Feature
-Adding a Boss Feature
-Creating a Cut Feature
-Adding Fillets
-Adding a Shell Feature (new)
-Editing Features (new)
-Completed Part
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1st - Create a corner rectangle sketch from the origin
2nd - Use Smart Dimension to set the rectangle sketch to 120x120
3rd - Extrude boss rectangle sketch to a depth of 30
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1st - Create a circle sketch at the center of the rectangle
2nd - Use Smart Dimension to set the circle to a diameter of 70
3rd - Extrude Boss circle sketch to a depth of 25
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1st - Use Offset Entity to create a smaller circle sketch with a 10 smaller diameter
2nd - Use extruded Cut to make a hole through the circle sketch
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Fillet the sides with 5mm
Fillet the Top Face with 1.5mm
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Purpose:
Hollows and area within already defined edges
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-RealView Graphics allows the material change to be visible
-edit material to change material used
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Chrome Stainless Steel is the material used
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-Adding parts to an assembly
-Moving and rotating parts in an assembly
-Creating display states in an assembly
(all new)
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1st - Create a corner rectangle sketch from the origin with the dimensions 120x120
2nd - Extrude Boss to a depth of 90
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Used Offset Entity to cut the edge in half
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Selected the outer half and used Extrude Cut to create a ridge
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This button brings up the color interface
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Assemblies are used to bring multiple different Parts together
Use the Insert Components to insert the project parts
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Floats are used to allow the part to move by dragging with your cursor
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When fixed the piece can not be dragged or moved
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For this activity I was given a bag of puzzle pieces, measured each piece with a dial caliper, and put the pieces together to make a cube. I then made those pieces and assembled the cube in SolidWorks. This shows the SolidWorks part of this process.
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-create 7 different parts (the blocks)
-put the parts together in an assembly
7 Blocks:
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Assembled Cube:
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Create a 2D Sketch
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Step 2:
Extrude the Sketch to make it 3D
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Insert the Parts into the Assembly
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Final Cube
Use mates to put the parts together
Step 1: Original Base
Step 3: Mirror
Final Product:
Original Sketch of Shape:
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Step 1: Revolved Boss/Base
Shape After Revolve Command:
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Handle Sketch:
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Step 2: Swept Boss/Base
Handle Creation:
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Hole Sketch:
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Step 3: Candle Slot
Hole Extruded Cut:
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Final Product:
Original Part Set-up:
Original Sketch:
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Extruded Lip Creation:
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Revolve Tool Used on Sketch:
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Part Hollowed w/ Shell Tool:
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Offset Sketch on Top of Part:
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Hollowed Inside of Part:
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Patterns:
Original Sketch & Dimensioning:
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Sketch Extruded to Create a Hole:
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Altering Original Sketch with Pattern Tool: *Linear Pattern
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*Altering the Sketch changed the Cut
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Altering the Sketch Again to have it Revolve around the Entire Piece with Pattern Tool: *Circular Pattern
Equations:
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Assigns Angle Spacing Between Sketches (D2@CirPattern1) to 360° Divided By the Amount of Sketches (D1CirPattern1)
Example:
Amount of Sketches Changed to 4
360° / 4 = 90° (between each sketch)
Final Product:
Original Planes Creation:
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Sketch on Individual Planes:
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First Loft: *connects sketches made on different planes
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Additional Plane & Sketch:
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Second Loft:
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Altering the loft with the Flex tool.
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*Important part is the bend feature
Final Product:
Mouse Gestures is a quick access customizable menu for some of the common tools used in SolidWorks
My Wheels:
Features Tools Sketch Tools
← →
Changes I made:
Added: | Nothing Changed
-Boss Extrude |
-Extrude Cut |
-Fillet |
-Front View |
Mouse Gesture Customization tab:
-Used to change the tools on the wheel
Final Product:
Different type of sketch that can change dimensional direction.
This added to a sweep or extrude can be used to quickly make 3D objects.
Line created w/ 3D sketch, at the end of the line there is a circle sketch as a base for the sweep.
Linear Pattern tool is used to duplicate bar to make the rack
Sweep on Sketch
Mirror to finish rack
Created with another Sketch & Sweep
Final Product
L Initial
M Initial
R Initial