“Sweetest Nightmare” is a handcrafted 2D sidescroller puzzle platformer, set in a „Dark Candyland“, where you create your own timed platforms, to overcome the hazardous environment.
Genre: 3D puzzle platformer
Engine: Godot
Plattform: PC / Windows
Controls: Mouse + keyboard
Target Group: puzzler, achiever
Setting: Dark grocery themed candyland
Game Design
Level Design
Level Art
Game & Level Design Documentation
Prototyping & Balancing
Website Design
Trailer
Concepts and blockout in Photoshop
Iteration of the concepts in Photoshop
Blockout in Godot with cube shapes
Placement of assets and fitting of polygone shape collisions
Testing and improvement if necessary