“As to Derail” is a first-person adventure game where you have to manage your sanity to survive the scary subway system.
Genre: First-person adventure game
Engine: Unity
Plattform: PC / Windows
Controls: Mouse + keyboard
Target Group: Horror-gamer, explorer
Setting: Horror themed subway-system
Game Design
Level Design
Level Art
Level Design Documentation
Prototyping
Website Design
Concepts and top-down blockout in Photoshop
Iteration of the concepts in photoshop
Blockout in Unity with untextured assets and cube shapes
Colourcoding
Build the levels in Unity with assets and dress the levels
Iteration of the code functions that link the stations together with the engineer
Testing and improvement if necessary