So you've got a Pokmon that you just hatched from an egg and want to get it up to a level where it can hold its own against the Elite Four or the level at which it evolves? Prefer to make your Pokmon do the hard work by itself instead of abusing the EXP Share or the Switch option? Okay, so not a lot of serious people do that, fine, but I do, so basically here is what I find to be the best set of areas to go through with your Pokmon. This is analyzed in terms of the maximum and minimum levels found in the location and the average experience gained per 100 encounters - the suggested locations should have just about the optimal EXP output for what your Pokmon can handle at any given moment.

Though not the most accessible location in the world, the Mt. Mortar upper cave gives the most experience here in the morning or day, but at night you should go for the somewhat more accessible Route 27 - it gives even more experience than Mt. Mortar in SoulSilver, and only slightly less in HeartGold. Otherwise, stay where you are in SoulSilver, but go to Route 26 in HeartGold.


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Mt. Silver (2F) is the highest-experience training spot in the game, though of course not the most accessible place. Once you've outgrown that, the only thing to do is rebattling Gym leaders or the Elite Four.

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Information and directions to Alaska Railroad depots and train stations. Please note that staffing and amenities vary by location; please refer to the table below for specific train station locations, hours of operation, baggage and gift shop service, contact information and more.

Brudine Road, Girdwood, AK

PHONE: 907.265.2494; 800.544.0552

No Alaska Railroad staff or services at this location. Passengers boarding in Girdwood may collect boarding passes from the train conductor upon arrival of the train. No winter service available.

Get Directions

Passengers who are boarding at Wasilla should park their vehicles in the designated gravel area at least 20 feet from the tracks. Passengers board on the same side of the tracks as the parking area. The stop is not sheltered from the elements, so please dress for the weather.

When the train arrives, be prepared to show your ID to the conductor or the onboard supervisor, and they will give you a boarding pass that includes your seat assignment.

Route 207 is the best place to be at this point, particularly in Platinum (in all versions, you should be training there at day, and you're a very, very lucky person if it happens to be swarming Phanpy). However, it's a lot of Machop and Geodude (well, and some Kricketot in the morning, Kricketot and Zubat in the night, and Ponyta especially in the morning and day in Platinum), which may or may not suit your Pokmon. If you can take the Geodude but not the Machop, you'll want the first floor of either Oreburgh Gate or Oreburgh Mine, depending on how much your Pokmon can take. (In Platinum, admittedly, both of those are both lower-leveled and give less experience, so you'll be better off in Oreburgh Mine B1F.) If you absolutely can't deal with Rock-types right now, you should go to the Floaroma Town side of Route 204 if you're playing D/P; in Platinum, that area is considerably higher-leveled, so you should really just try to deal with the Geodude on Route 207 - there aren't as many of them in Platinum, anyway.

This is where D/P players go to Valley Windworks or Route 205 Floaroma side. They're both very similar, but Valley Windworks has lower-leveled Pokmon and more Pachirisu. Both will also get you more EXP if you've got FireRed in your GBA slot thanks to the Elekid. If both of them are really not your thing and you'd rather be battling more Geodude, Oreburgh Mine B1F will give you that, but it gives considerably less experience than either of the other two.

In Platinum, this is where you could finally look to the Floaroma Town side of Route 204 - but ironically, it gives less experience on average than Platinum's greatly-improved Route 207. Oreburgh Gate B1F, if you're up for some Zubat, Geodude and Psyduck, gives slightly more experience than Route 207 (considerably more at night, when you'll actually be better off on Route 204 Floaroma side than on Route 207, too). Otherwise, just stick with Route 207.

In D/P, if you are by any stretch of the imagination capable of beating Gastly (and perhaps Haunter/Gengar, which you can optionally turn on or off by inserting or removing a Pokmon GBA game from the GBA slot), you now want to train at Old Chateau. If that is absolutely impossible, you'll instead want to go to the Eterna City side of Route 211, preferably during the morning or day.

In Platinum, you might now be able to train at the Old Chateau. Have a Pokmon game in the GBA slot for a small chance of Gengar, though there are no Haunter in the mansion anymore. No other place can even compare, but the Route 211 section of Mt. Coronet is the best alternative if you can't handle Gastly, particularly in the day, as long as you can beat Bronzor, Geodude, Meditite, Machop, Chingling, Nosepass and Zubat. If that doesn't work for you either, Route 211 Eterna City side has fewer Bronzor and no Geodude or Nosepass, but still has the Meditite, Machop and Chingling; with Emerald in the GBA slot, you can even almost get rid of Bronzor altogether and raise the average EXP at the same time, in fact making it preferable to Mt. Coronet (Route 211). If none of that works for you, you'll have to stick with the Eterna City side of Route 205.

For D/P, Route 214, period. Especially in Pearl, the experience you get for it is insane. It has Ponyta, Geodude, Graveler, Girafarig, Kricketune and Stunky/Glameow depending on your version. There is no route around the same level that comes anywhere close to it; in fact, the closest are the Valor Lakefront and Route 215 I mentioned above.

In D/P, now you're looking for Route 211, Celestic Town side. Unlike the preceding routes, here you're better off training in the morning or day. It has Meditite, Ponyta, Graveler, Machoke and Chingling, with Zubat and Noctowl in the night. If that's very bad for you, you can just keep using Route 214, really.

The experience levels jump up a lot when you get to Route 221. Here we've got Floatzel, Roselia, Shellos, Gastrodon, Wingull, Stunky/Glameow and Skuntank/Purugly; the worst part about it is that in order to heal there you need to either fly to a different location or deposit your Pokmon onto the computer in the Pal Park building and take it out again. It's better in Pearl, but equally good at any time of day. In Diamond, Route 218 with its Floatzel, Mr. Mime, Shellos, Gastrodon and Wingull is actually slightly better, but considerably worse in Pearl since it got a better Route 221 and Glameow instead of Mr. Mime in Route 218. Nonetheless, both of them are very nice places to train in both versions.

In Platinum, you should definitely go with Route 218, which is even better than in Diamond - considerably so. Definitely train at night, where you're rid of the Chatot. Route 221 is not as good, but also quite nice.

In Diamond and Pearl, Iron Island B1F (left and right are exactly the same, so it doesn't matter which), B2F left, B2F right and B3F are dominated by Graveler with some Golbat, Onix (the Onix on B1F are also replaced with Graveler when you use the PokRadar, and since Graveler gives more EXP than Onix this is recommended on that floor), Steelix, and very occasional Geodude to keep them company. You can start off at B1F, which has lower levels, and then move on to B2F left and/or B2F right/B3F later. However, it is inconveniently inaccessible and the Graveler love to Selfdestruct, which might just faint your Pokmon and force you to leave to heal. If Iron Island doesn't suit you well, you might as well just keep training on Route 221 or 218, since there's not that much of a difference in the EXP anyway. In Platinum, in fact, only B3F is actually an improvement in EXP over Route 218 (though a significant one), and that floor is so inaccessible it's really not worth the bother in my opinion.

In Platinum, Turnback Cave yet again gives crazy experience for the relevant levels, this time the high-level section - of course, that requires you to navigate past two pillars before you even get there. As before, it is best to train there at night, but this time it is better not to have Ruby or Sapphire in the GBA slot. If the Pokmon are not the best for what you're training, you can also use Mt. Coronet 2F. If your Pokmon is fairly strong, you might also consider Mt. Coronet (blizzard/snowfall), which even though it is inaccessible gives even more experience than Turnback Cave, but is slightly higher-leveled.

Again, Mt. Coronet (blizzard/snowfall) gives an awful lot of experience, although obviously it's a major hassle to reach. Train there at night in Diamond and Pearl, but morning or day in Platinum. If you don't want to go there, just stay where you were before, though if you are playing Platinum and also found high-level Turnback Cave too inaccessible, Route 222 is now a pretty good alternative.

In D/P, the best section of the normal Victory Road to train is B1F. Training deep inside a cave is never a very attractive prospect, but at this level you can't be very picky anymore. Alternatively, Turnback Cave between pillars one and two has similar levels, if you like its Pokmon better. 17dc91bb1f

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