-Creating base, boss, and cut features from sketches
-Adding fillets to smooth edges
-Creating a circular pattern
-Adding drawing views
-Adding centerlines, center marks, and dimensions to the drawing
The image to the left displays a video of the process final product, and the image on the right displays a drawing of the part
This image shows the product
This image shows the drawing of the product
This video displays the product
Objectives
Lesson 1 - Parts
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Setting Up A New Part
Creating A Base
Adding A Boss Feature
Creating A Cut Feature
Adding A Shell Feature
Adding Fillets
Editing Features
Completed Part
Objectives
Lesson 2: Assemblies
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Objectives
Lesson 3: Drawings
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Process Final Product
Building the Fillet Features Sample Part
Using relations in sketches
Adding draft angles to extruded features
Fillet Features
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Final Process Product
Fillets Product Video
Fillets Product Picture
Revolve and Sweep Features
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle