*(As I'm examining my surroundings, I have a sudden realization... they are not complete, and are therefore subject to change. I consider this realization carefully.)
*(As I'm examining my surroundings, I have a sudden realization... they are not complete, and are therefore subject to change. I consider this realization carefully.)
At one point, I was considering giving Chara proper dialogue throughout the game. Although there is still a POSSIBILITY it will end up in the final game, I have largely grown dissatisfied with this concept, so this sprite will likely go unused.
Before work began on KK!FellSwap, I was developing a Deltarune fangame called Deltarune: Only you. In this fangame, you played as the Vessel, fighting Kris. I had some really cool ideas for mechanics I haven't really seen in any other fangames, but I ended up cancelling the project in favour of KK!FellSwap. However, I ended up repurposing a lot of code from the engine, including a lot of the battle system. Although, if you want to play the unfinished build of Deltarune: Only You, it is publicly available. You are also free to use any assets in the game for your own projects, so long as you provide credit.
I'm not the best at making music, but the first draft of Temmie's theme sucked, even for my standards. Plus, it didn't really fit the vibe of FellSwap. This theme would fit in better in Underswap, so for that reason, along with the general lack of quality, I decided to scrap it.
This second draft of Temmie's theme was much better and more fitting than the original, but I still wasn't happy with it. Ultimately, I decided to just start from scratch, and I finally made something I'm happy with, which will leave this track forever unused.