Mar 2022- Nov 2022
Tiny Rex Games
Game Designer/Live Ops Designer
Identified issues with an ongoing live product - assessed and put plans into action to improve the game.
analyzed promo information to better shape the monetization model
Provided solutions to problems by thinking outside the box and working with teammates
Managed to coordinate and work with our Philippine pod of employees,
enabling us to have a smooth dev cycle.
Participated in continuous improvement by generating suggestions,
engaging in problem-solving activities to support teamwork.
Nov 2021 - Mar 2022
Game On
Game Designer
Main Priorities
I over see serveral different tenent at Gameon, such as the MX Player client which is an an Cricket Predictor App that serves 100's of thousands of players. On this app i am in charge of making QoL decisions about making the user experiences more engaging and a better oppournity to make more revenue for my company.
I also am the sole game designer on the Chibi Dinos Predictor game project, where i concepted and designed the Divisions feature, which is the ranked leader board for the game. I designed the reward structure as well as the progression system. Along with another designer we made the algorithm for player promotion/safety/relegation.
i am the main liason for design with my company and others.
[Dec 2020] - [Nov 2021]East Side Games
Associate Game Designer
Main Priorities: I currently run and over see: Trailer Park Boys: Greasy Money. I run the events in the game, which make about 95% of the revenue for the project.
[Jan 2020] - [Dec 2020]Vancouver Film School : Game Design program
During 2020, i was a student at VFS, taking the Game Design program. During the course i focused on Level Design and scripting.