There is nothing saying that a chapter has to be a given size, or be a given anything at all. I've seen one word chapters, not often and several of them failed miserably to be useful but a couple of them were brilliant, and novels with no chapter breaks at all, or breaks of any kind in fact. The point is varying chapter length is common and some of those variations can be quite drastic. If you want to stick to one chapter one scene you'll have to accept some variation; if you want to use multiple scenes to minimise chapter length variances there are some simple ways to do that and some techniques that make it less jarring, the main ones are:

Lead from the old scene into the new: this works best when characters know each other, one can wonder what someone else is up to but there are other ways to link scenes including the old standby of "meanwhile...". This tells your reader where the story has gone before they have to get too far into the new scene, or even before the scene even begins.


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I'm a big believer that writing is improved by good reading and S.M. Stirling is an absolute master at weaving multiple storylines together both within single chapters and bouncing around in time (both forwards and backwards) and geography between chapters without it feeling disconnected. I cannot recommend the Nantucket Trilogy and Emberverse enough in this regard.

The natural pause in the reading may be something you want, or maybe you want to be a stern taskmaster when it comes to the reader... it's of course always going to be judged in their eyes anyway. Providing a chapter break where a reader can put the book down (especially if it's a chapter ending with some kind of hook) can make it more likely they will pick it back up later.

Just broke in my .4 ceiling atmos and tested out this scene after having it recommended to me and HOLY CRAP was the sound mixing incredible, particularly for atmos, which is horribly underutilized by most content. Literally got chills for 5 minutes.

Scrivener, God bless his soul, insists on creating new chapters out of every file and/or folder, throwing paragraph separators in all over the place (or omitting them entirely) - I just can't get it right, nor find a resource that'll tackle my issues.

1 - that's a chapter containing a single section. I would like the docx to show the default Scrivener chapter heading ("Chapter ONE" or some such) . The test (from file "Preface") will show under the chapter heading.

Scenes are very specific structural building blocks within your story. Each scene is made up of six distinct parts (see below), all of which are necessary in order for each scene to build into the following one to create a seamless narrative. Scene divisions are non-negotiable.

Chapters are the key to influencing readers into the proper mindset to continue turning pages. The control chapters exercise over pacing plays a role in this. Even more importantly, however, is the opportunity each chapter ending and beginning offers to hook readers back into the story.

Once again, the defining attributes of a scene have nothing to do with how many chapter breaks break it up. Depending on the needs of your story, the length of your scene, and your goals for the pacing, you may write a scene/sequel that spans multiple chapters.

What is your take on the use of subdivisions in chapters? In my last novel, my climax chapter is very long so I used subheadings for the various events in that chapter. Most were individual scenes but all supported what that chapter was all about.

So, is that punctuation for soft scene breaks an actual rule from some where? Do you think it should still be used in modern publishing, or is it better to mark soft breaks either like hard breaks or as an extension of the scene?

There are two schools of thought on this. 1) It is generally best to keep chapter length relatively even throughout the story. This helps guide reader expectations for the pacing and the breaks. 2) That said, shortening the chapters toward the end of the book can lend to a nice sense of speed and intensity as you swing into the Climax.

1) I had no idea you could split a scene like that. Like have half of it in one chapter and the next half at the start of the next chapter. That seriously blows my mind. I just never thought about it before!

Another great post. I have one question, though, that originated when I first read your excellent series on scene structure. Can a scene (small c) and its sequel ever be split by the scene or sequel of another Scene? Such as:

Sometimes you can also have a really long scene divided up into two chapters or more, probably best broken up by some sort of cliffhanger, one-liner or a major reveal. This is something I tend to do a lot with climactic action scenes (first chapter includes final build-up, and second chapter includes immediate aftermath).

You can start a book with either the goal or the reaction. But if you start with the latter, it should be very brief. You want to get the character into a goal as soon as possible in the first chapter.

Yes, totally. Chapter and scene breaks are arbitrary divisions that have nothing to do with scene structure. One of my favorite tricks is actually to end with the Disaster section of the scene structure, using it as a cliffhanger of sorts to pull readers into the Reaction section at the beginning of the next chapter.

When all hope seems lost, John receives an ally in the form of his future opponent, Caine, who must defeat John in the duel to keep his daughter safe. But Caine needs John to make it to the duel for that to happen, so he agrees to join forces and climb the 200-plus stairs as a team. John climbing the stairs for the first time was exciting, but adding a partner like Caine to the mix takes the scene to a new level of entertainment. Reeves and Yen are two of the most famous action stars ever, and this moment mirrors my excitement when Rocky and Apollo joined forces in Rocky III.

The original John Wick, which became a phenomenon following its release in 2014, has the kind of legacy that few action movies can ever hope to attain. That legacy, in addition to the many things that make the movie so genuinely great, also just might make it the best action movie ever made. Here are five reasons it deserves that title:

It brought Keanu back into the mainstream

Each of the sequels on this list ups the stakes of its predecessor in fundamental ways. The action is better, the plots are tighter, and everything leaves you just a little bit closer to the edge of your seat than you were the first time. These are the best action sequels ever made.

This scene is chosen not just to advance the plot, but to introduce it. Learn how to ace each of the scene requirements and then add in the special sauce that will make your first chapter strong enough and clear enough to launch the entire line of dominoes that forms yours plot.

Instead, the goal in this opening scene will be setup for that Call to Adventure. What happens in this scene, however ancillary to the main conflict, will be the first domino pushing the character (probably unawares) toward that Inciting Event. This means the opening goal will be related to the main conflict, but not in a way the character is yet fully conscious of.

Loving this stuff, really forces me to think through the early parts of my story and sets me up for a more effective redraft of the first chapter and prologue (if I have one). Finally getting some time to tend to my writing now, but I think it also forces thinking through details of your character and how that works out in practice e.g. what do you reveal and when. Clarity is essential though in terms of, as a writer, knowing exactly who your character is and what he/she is like and how events may or may not change them/cause them to react.

Chapter length should not be a random decision. The length of a chapter affects the pacing of your book. The shorter your chapters are, the quicker the pace. Longer chapters will slow your story down. This is not to say one is better than the other. Too many short chapters can make the work feel jumpy, while longer chapters allow readers to make deeper connections with your characters.

So there you have it. A proven template for making every scene or chapter in your novel dynamic and engaging. Give it a try. Find a problematic scene in your own current work in progress and see if you can identify which beats are missing. What happens when you try to restructure and rewrite using the template above. Does it help???

Paul/Paula Browne [M/F]

Your former best friend, they are also the lead singer of your rival band The Scorching Suns. they are of Irish parents who moved to Manchester and later to Liverpool. They are quite a confusing character, their laziness at times are the polar opposite to their bold, proud and confrontational nature which often mistaken as arrogance. They can be romanced by both male and female MC. 

When a book is divided into sections, each chapter will typically start on a new page. But what about scene changes within a chapter? How do writers and publishers indicate a shift of perspective, time, or location? And what do you need to know about this as a proofreader? In this post, we take a look at:

Quinn tries to fall asleep on the couch, but cracks forming in the ceiling sprinkles debris. She pulls her blanket up over her face to protect it. Sensing a shift, she pulls the blanket back down to discover she's no longer in her apartment living room but the corridor of the floor above. It's rendered creepier by the fact that this floor is supposed to be uninhabited and empty. She tries to wheel herself to the elevator to escape, but The Man Who Can't Breathe traps her in his room, terrorizing her with a featureless doppelganger. Quinn's screams and pounding on the floor, too immobile to run, wakes Sean. He runs up to the floor, sees the same tar-like footprints Elise spotted in her home, and follows them straight past Quinn to the room's window. He looks out and sees the man splayed out on the concrete below, relieved that Quinn's captor is no longer a threat. He ducks his head back in the room, letting Quinn see for herself that her nightmare is over. When she does, The Man Who Can't Breathe pops up and grabs ahold of her, attempting to pull her out of the window to her doom and making for one significant jump scare in the process.While Whannell crafts no shortage of visceral jump scares and spine-tingling moments in his debut, this scene stands out for several reasons. In terms of narrative, it's the first time Sean sees The Man Who Can't Breathe; before the footprints, he was blissfully unaware that a supernatural presence lurked within the building, targeting his daughter. That makes this a significant turning point, transitioning the story into the third act as Sean immediately seeks outside help after this encounter. It's also an excellent use of misdirection. Whannell first established the eerie footprints in Elise's home, guiding her through her house and into the darkened basement. There, the footprints trail up the wall onto the ceiling, triggering a jump scare as Elise looks up, and the demonic man pops out at her from above. It conditions the viewer on what to expect when the tarry footpath appears. When Sean sees them in that empty hallway, it immediately puts the viewer on edge because it signals a scare is imminent. It's only a matter of when. Sean's sigh of relief at the body laid out on the sidewalk floors below lowers our guard just enough for The Man Who Can't Breathe to jolt us out of complacency as he attempts to harm Quinn once more. However, those footprints don't just instill expectations but doubles as a call to action for our heroine, Elise. The demonic entity may have meant to scare her away from aiding Quinn, but it underestimated the plucky psychic and her fighting spirit. That the footprints appear again to herald in a critical scare works to dovetail Elise's arc with Quinn's. Jump scares tend to get a bad reputation, mainly when employed as a cheap gimmick without any real payoff. A good scare is never easy to execute. They're essential to horror, though, because they work as a pressure release valve. A quick scare will puncture the palpable tension in a scene, alleviating that tension and giving the viewer a moment to catch their breath. This scene encapsulates that perfectly, but Whannell takes it to another level by giving this scare narrative purpose. 006ab0faaa

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