Click here for my complete video game LinkedIn resume. Here are some highlights:
"Destiny 2: Beyond Light, Witch Queen", Narrative/Design Lead - Bungie
"Fairway Solitaire", Game Design Director - Big Fish Games
"Bejeweled Blitz", Creative Director - PopCap Games
"Clone Wars Adventures", Senior Designer - Sony Online Entertainment
"GripShift PSP" & "Frantix PSP", Project Manager - Sony Online Entertainment
"Star Wars Galaxies", Community Manager/Associate Producer/Game Designer - Sony Online Entertainment
"Tachyon: the Fringe", Head Writer/Game Designer - NovaLogic
"Delta Force Land Warrior", Writer/Game Designer - NovaLogic
"Meridian 59", Writer/Events - 3DO
The above are released games. Being in the game industry, I've also had my fair share of cancelled projects: see Unproduced. Also did some short term contracting:
"Sweet Escapes" puzzle game, game design consultant - Redemption Games
"Potion Pop" match 3 game, game design consultant - MAG Interactive
"Force of Elements" competitive match 3 game, game design consultant for - WickedFun
I was Bejeweled Franchise Creative Director and coordinated with Hasbro on 3 Bejeweled themed board games and created a prototype Bejeweled card game (internally produced but not released).Â
I also self-produced a pool card game called Bounty Ball under the name Indicrow Entertainment.