My first game in the Unity 2D engine that was produces for my Game Design and Development 1200 class. You take the reigns of a brilliantly shimmering gold sheepicorn (that's a sheep-unicorn hybrid) that's determined to bless the aggressive space ghost with so much wealth they explode.
Evil space ghost asset (spooky)
Coin asset that the main character shoots
Main character asset
Ending Screen Background
My original idea involved a platforming rat jumping up a sprawling sewer. These assets are from that early iteration of my game.
Originally, the game was an 'infinite jumper' type game. Hence why i have so many unused platforms like this cloud with flowers.
The original asset that you collected to earn points. Now points are earned by making enemies rich.