Welcome to my portfolio! I am a game designer and producer, with a deep passion for video games.
I have a year of experience in the industry at Larian Studios, working on Baldur's Gate 3 as a QA Tester and Divinity Original Sin: The Boardgame as a playtester.
I have recently completed my B.A (Hons) in Game Design at Technological University Dublin, where I created many projects as a game designer and producer. My degree culminated in the release of Haustoria, in which I led the team through 9 months.
I enjoy taking on leadership positions while learning from others, focus on creating interesting levels and mechanics, and intertwine the stories of games with gameplay to create immersive experiences.
Haustoria is a 2.5D RPG that takes inspiration from Undertale and Omori. You play as Briar, an isolated young farmer, as a root-based infection has taken over the world.
I worked as a variety of roles but mainly as a game designer and producer. I planned out the entirety of the game's levels and encounters, as well as managing the team through JIRA task-tracking.
To continually improve on my game design skills and learn more about the blueprint system in Unreal Engine 5, I created this short game.