This game was produced during our first year end of year project. where teams from design, code, and art disciplines come together in small teams to produce a game at the end of the year around four weeks of production.
Excalibur's Return is a 2D side on platforming puzzle game, where players utilize the the sword to activate objects and can use the sword to navigate platform obstacles. As well as providing invincibility once held for spike hazards, however the player is slowed and cannot jump while holding the sword.
Was responsible for overall group task tracking for each team member
Kept track of roadmap and milestone deliverables
Committed to start of the day scrum practices and values
Organized Crucial Design & Assessment Documents
Contributed to level design specifically the 1st & 3rd Levels
Plan & Refined level & Gameplay loops
Unity
Google Suite
Github & Gitkraken
Hack n Plan