Above: My logotype that I made for the group Project - Project Lighthouse- where we made a game prototype with serious game theme on shipping industry, where our client was Thunbolagen. The 3D models are examples of my early prototyping for the ships in Blender - however in "kill your darlings" concept - I realized early that because of the short time frame we needed to work forward with the prototype rather than focus on small details.
Below: PoC Presentation prototype - early prototype with strings and paper and global map. This was later made in Unity with playable prototype with the name Project Lighthouse
Above: Game Design project - where we made a board game and changed mechanics and also chose a theme to have for our board game. This was later presented and we happy to receive the highest grade for the presentation - A.
Below is one of my contributions to the Project Lighthouse prototype that we presented in our final presentation of the Project Serious Games Course at First Semester at 2 years Master Program in Game Development - Skövde University in December 2025
Above is my creativity that made it possible, I wrote the lyrics for the project because i felt inspired and happy with the project. And I felt that I would like to make some more - even if it is not included in the project or part of our studies. This is the fun part of being a student in a very creative environment such as this program at Skövde University,