Julia Andersson is a creative and solutions-focused professional who brings a unique blend of IT support expertise, customer service leadership, and media technology innovation to every environment she works in.
Her background spans government operations, team leadership, and entrepreneurial ventures, where she have managed everything from technical troubleshooting to financial oversight and strategic planning. With deep roots in both business operations and digital systems, she bridge the gap between users, tools, and technology, driving efficiency, user satisfaction, and forward-thinking design.

She specializes in aligning tech operations with real-world user needs. Have contributed to municipal IT support and led international service teams, and operated her own construction and e-commerce businesses. These roles have given her hands-on insight into business logistics, budgeting, staffing, and project execution. She hold a Bachelor of Science in Media Technology from Blekinge Institute of Technology in Sweden; however, this skill set includes game design, UX, and immersive systems.

 From troubleshooting IT environments to designing 3D experiences, Julia Andersson operates at the intersection of support, creativity, and innovation, ready to turn complex challenges into clear, impactful digital solutions.

From September 2025 she is a 2 years Master Student at Skövde University in Game Development - You can check the subpage for examples of her work during her ongoing studies.

During first semester at the Master program she is a project leader for a game development team in creating a prototype for a client with deadline in December 2025.