I am a passionate game developer who is always looking too learn from others and gain new skills. I love to create things that give people an impactful experience and enjoy working with particularly visual effects and shaders. I'm new too the industry and I want to explore various options throughout my career and grow my passion of creating games.
My Skills:
Intermediate understanding of Unity's Shader Graph
Intermediate understanding of Unity's Visual Effect Graph
Basic knowledge of HLSL
Skilled in 3D Sculpture and Modelling
Highly Proficient with Unity
Proficient with Version Control Software
Understanding of Jira and Miro
Basic Knowledge of Unreal engine
Strong understanding of realistic and stylized PBR pipelines
Effective communication
Team conflict resolving
Team organization
My education:
Bachelor of Game Design - Griffith Film School