Joyce Mai
Gameplay Programmer and Artist
Fourth-year Game Design & Interactive Media major at University of California, Irvine.
Fourth-year Game Design & Interactive Media major at University of California, Irvine.
A satirical VR job simulation about corporate climate change. Learn how packaging can be more sustainable through first-hand experience.
A psychological horror game themed around eyes, the color red, and Spanish culture and folklore. Incorporates 2D and 3D gameplay.
A sweet single or local multiplayer rhythm game themed around restaurant management. Feed hungry slimes and stop critics from taking away stars.
A candy collection and stealth survival game for a 48-hour Halloween game jam. Will the next house you visit be a trick or a treat?
A short and simple rock band-themed dating sim starring Peter and Petra. Win over one of the love interests before the band reunion is over!
Splash art, UI, and animations for a quick-paced celestial fighting game.
First place game at the UCI ICS Expo.
Concept art and UI for a corrupted fantasy action game.Â
Pixel environments and character animations for a cozy, cute, and chaotic survival game.
Character designer, illustrator, and UI artist for a short and simple dating-sim.
Collection of illustrations, concept art, and animatic for a personal fantasy series project.