Sonic Infinite Adventure was my first video game finished in Unity, created in 2021 and with a deadline of 1 month. I created it on my own.
Control Sonic and move around to dodge obstacles and collect coins.
Every 30 seconds Sonic will run faster.
The map is infinite and procedurally generated.
At the end as a bonus there is a card mini-game in which you play with an AI and you have to choose the right card.
Gameplay design and progression.
Programming in C#.
Manage Unity Engine.
Manage time.