Many of my projects that I have undertaken over the years have been personal projects which I pursued during my free time during school or on breaks. These projects usually focused on a skill which I sought to refine during the making of said project and I believe that they have all contributed to the skill which I possess today in all languages.Â
Here I provide various explanations for the systems within several of these games, but I may not completly explain every system contained within. If you would like for me to explain anything about these games I would be more than happy to, simply email me at jack.j.iacono@gmail.com and I will get back to you as quickly as I can.
This game takes heavy inspiration from the Call of Duty zombies franchise as well as several different rogue-like games such as Enter the Gungeon and Risk of Rain 2. This game is a combination of a typical round based zombies game and roguelike dungeon crawlers. The player will use weapons that they create to survive this odd 90s inspired arcade while avoiding sentient soda cans that only seek to harm them.
This game takes inspiration from the Five Nights at Freddy's games as well as the game Jos House. This is a survival game that takes place in the dream of a child, Jo, and the player is tasked with defending Jo from his various nightmares. Each nightmare functions differently and requires different actions to defeat. Can you survive the night?