I am a Human-Computer Interaction (HCI) scholar who is passionate about making online space secure and trustworthy. I published at top HCI venues such as ACM CSCW, CHI, and IDC while working on multiple NSF-funded projects, and was awarded a dissertation award (runner-up) from iSchool and an outstanding graduating student award from my doctoral program at Rutgers.
I was a Postdoc in the Department of Computer Science at Vanderbilt University between Aug. 2022 - Aug. 2024. I received a Ph.D. degree in Information Science from Rutgers University in 2022, a Master of Arts degree in Records and Archives Management in 2017, and a Bachelor's degree in Business Administration in 2011.
My Research
My research focuses on Human-Computer interaction (HCI) to promote the online safety of vulnerable populations, including the interplay between Online Safety, Human-Centered AI/ML, Social Computing, and Health Informatics.
I examine the underlying psychological and social processes that contribute to online risk (e.g., online incivility) and designed an online environment to alleviate online risks that may be posed to individuals and society (CSCW 2022).
I explore design spaces to promote online safety, with my focus shifting from adults to teens. I work with teens to understand their lived experiences of online risks and design online safety solutions that can minimize the harm of online risks while optimizing the benefits online technologies provide to youth (e.g., CHI 2024).
Another important line of my work is designing and building AI-based systems that are responsive to human values and needs. In this line of work, I synergistically combine social science and computer science research to deeply understand societal challenges and identify ways to mediate such challenges using AI-based technology (e.g., WebSci 2023).
In my work, I apply a myriad of qualitative, quantitative, and computational methods (e.g., interview, participatory design, web-based survey, natural language processing, and machine learning) to understand the digital lives of individuals and design human-centered sociotechnical systems.