3D Work
Blender Creator
Blender Creator
During my time living away from home for the first time, I wanted to explore more of a skill set I haven't quite put a finger on until I heard about the program Z-Brush. When I wanted to pursue the arts of Video Games, I learned more and more about the fundamentals of 2D, and 3D designs and programs used for the craft. I picked up the Free program/Demo version of Z-Brush, while I was only able to make ends meet living on my own at age 20, working two jobs. I found that 3D sculpting and modeling just hit the right note for my creative journey.
From then on I moved to a flexible and fluid program called "Blender" and continued to use the program to this day. Crafting and shaping my view and love of space and Sci-Fi, while making models of some Video Game characters from my favorite games at the time. This program blossomed my skills and experience in this field...
A Sci-Fi Trench: inspired by "Star Wars" Render in Cycles in Blender
1950's Batmobile: Inspired by "Batman" Render in Cycles in Blender
Blue Gas Giant Render in Eevee in Blender
Black Hole Render in Eevee in Blender
Nebula Render in Cycles in Blender, took two and a half days to render just 9 seconds...Could always learn to optimize
SIVA Vex: Reference from "Destiny" the video game franchise Render in Cycles in Blender
Vex Mother Hera: Inspired by the video game franchise "Destiny"
Render in Cycles in Blender
On top of general play and love of space and Sci-Fi, I've delved into the land of cinematic assets and Video Game assets. These below were done by a collaborative effort of another artist and myself doing all the 3D work while they provided me with a few 2D assets turned 3D. Other Artist here: mewyz.com/
Extras: VFX's