Game Design Skills
Engines & Tools: Unreal Engine 4–5, Blueprinting, Visual Scripting, Perforce, ClickUp, Figma, Spreadsheets
Design Expertise: Systems Design, Level Design, Narrative Design, Quest Design, World Building, Character & Story Development
Production & Collaboration: Project Management, Technical Writing, QA, Peer Training, Game Documentation
Technical Proficiency
Featured Projects
Soul Keeper (Solo Development · Sept 2025)
Top-down isometric RPG with rogue-like mechanics. Designed and implemented fast-paced melee/magic combat, progression systems, and narrative hooks.
→ Full design documentation and gameplay demo available in portfolio.
Unreal Fest 2025 Game Jam (Team Project · 2nd Place, Gameplay Category)
Collaborated using Unreal Engine Fortnite to prototype and polish a gameplay-first experience under tight constraints.
Professional Experience
Quality Assurance & Technical Writer
KELI Labs · Oct 2023 – May 2024
Calibration Technician / Team Lead
United States Marine Corps · Aug 2012 – Aug 2016
🎓 Education
Bachelor of Science in Game Design
Full Sail University · Expected 2026
Associate of Science in Game Development
Full Sail University · 2025 · Valedictorian