Pandemonium is a third person shooter that focuses on delivering the feel of an over the top action movie from the 70's or 80's. There is a strong emphasis on movement and linking movement to combos to get more points.
Roles:
Environment Artist
Lead Level Designer
Prop Artist
Play it here.
This droid project was an individual assignment on advanced animations using tweening within Unity. I went for a vector art style and decided to model the characters and environment off of Start Wars. This game is really more of a showcase of my art and animation skills, where the objective of the game is to find all of Luke's lightsaber parts and deliver them to him.
Play it here.
Bullet Bounty is the first full scale game that I made with a team. Sophomore year of college I made this game called Bullet Bounty with two teammates. The game was a 2D pixel art side scroller where the player played as a bounty hunter who's goal was to hunt down bounties for money.
Roles:
Team Lead
Art Lead
Lead Environment Artist
Character Artist
UI Artist