Camp Laughter is a horror comedy game made during the UCSC GPM capstone course. I created all sound effects and music used in Camp Laughter through a combination of field recording and synthesizing audio.
Music and sound effects were created with ideas of paying homage to 80's slasher movies, hence the heavy use of synthesizers and VHS motifs.
I used the DAW Reaper and the many plug ins it provided to achieve this.
Sitting in a Car on a Rainy Day is a single player atmospheric horror game. I created all of the sound effects and music used Through a combination of field recording and synthesizing audio.
I used the DAW Reaper to master all sound effects, and the plugin FMOD to place sound effects in the world and to program a working car radio.
Tofu Delivery Simulator is a driving game I made as a solo project in Unity. I created the music and sound effects using Reaper's built in synthesizer, and placed sound effects in the world using FMOD.
This game was inspired by the anime Initial D, and the music I created is replicating the style of Eurobeat music associated with the anime
This is a redub I did of a small section of the game Hyper Light Drifter. I used Reaper's built in synthesizer to create all sound effects, and to sync the audio and video.
This is a redub I created of a puzzle from Portal 2. I used a combination of audio I recorded from power tools and Reaper's built in synthesizer to create the sound effects. I used text to speech software for the voice over and edited it and all other sounds with plugins in Reaper.
A video essay analysis of how zombie noises in Left 4 Dead 2 inform the player and contribute to the atmosphere and aesthetic of the game.
Sound mastered in Reaper
Made with Adobe Premiere