All students and educators have the ability to be computational thinkers and CS learners. Educators proactively counter stereotypes that exclude students from opportunities to excel in computing and foster an inclusive and diverse classroom culture that incorporates and values unique perspectives; builds student self-efficacy and confidence around computing; addresses varying needs and strengths; and addresses bias in interactions, design and development methods. Educators:
2a: Nurture a confident, competent and positive identity around computing for every student.
2b: Construct and implement culturally relevant learning activities that address a diverse range of ethical, social and cultural perspectives on computing and highlight computing achievements from diverse role models and teams.
2c: Choose teaching approaches that help to foster an inclusive computing culture, avoid stereotype threat and equitably engage all students.
2d: Assess and manage classroom culture to drive equitable student participation, address exclusionary dynamics and counter implicit bias.
2e: Communicate with students, parents, and leaders about the impacts of computing in our world and across diverse roles and professional life, and why these skills are essential for all students.
2a and 2e: After learning how to maneuver the online flight simulator, my partner and I started test flying the real drones that we would use for the event at the elementary. We figured out the steps to use to fly the drone, which will be found in my blog. Having the time to test fly these drones prior to going to the event helped my partner and I create a plan to have the students have a confident, competent, and positive identity in the activity. Which will then lead into communicating with the students on the impacts this could have in our everyday life that is essential for the students.