Introduction to SOLIDWORKS Design
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
CirPattern1
CirPattern2
Boss-Extrude1
Boss-Extrude1
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Boss-Extrude1
CirPattern2
Boss-Extrude1
CirPattern2
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Fillet Features
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Boss-Extrude1
Boss-Extrude1
mirror
Building the Fillet Features Sample Part
In this lesson, you learn how to build the sample part used in the Fillet Features tutorial. You can capture the symmetry of a knob in the design intent of the part. You build one half of the sample part in this lesson, then in the Fillet Features lesson, you mirror the model to create the other half. Any changes you make to the original half are reflected in the other half.
The steps include:
Using relations in sketches
Adding draft angles to extruded features